Paste all the files in the appropriate folders and that should work.
If you can somehow access the 'projectm > pf' folder in the SD card file, you have to rename all four BrawlEx files I give in the pack (Fighter54.dat, Cosmetic54.dat, CSSSlot54.dat, and Slot54.dat) and change the end number from '54' to '48', which I believe is the ID of Geno in Legacy. My pack, for example, has his BrawlEx files set to 54, meaning any build that has Geno at an ID of 54 in its coding will be able to use him with no issues. Q: How do I add this mod to Legacy XP? (Or any other pre-existing build?)Ī: I'm not entirely sure, to be honest! The key is in the BrawlEx files - every build (that already has Geno) is coded to assign Geno a 'BrawlEx ID', aka his slot number on the character roster.
Q: Can I modify Geno at all if I use him in my build?Ī: I encourage it! Everybody has their preferences and views on how Geno should look. If you find room somewhere to credit me, I'd appreciate it. Q: Can I use this mod for my own build (personal or public)?Ī: Yes! Please do.